I'm revising my Coffin Fly (Conicera tibialis) model after recieving some helpful feedback from Brian Brown at the Los Angeles Natural History Museum. I like this version much better already although the big revisions whihc concern the body and the wings, are still in porgress. This is modeled in ZBrush and rendered in Octane for Maya. Octane is just awesome all around. It does not support Maya Fur but it does support Maya Hair and Paint Effects. In fact I used Paint Effects for the fur on this dude and I did not even have to convert it to polygons, simply added an Octane Material to the brush node! looks great and renders fast!
I'm working towards accuracy in the model, still unsure about a few things but I have a decent stereoscopic microscope next to my computer and a specimen that Brian Brown lent me.
... My other machine is rendering a spider animation of course...
I'm working towards accuracy in the model, still unsure about a few things but I have a decent stereoscopic microscope next to my computer and a specimen that Brian Brown lent me.
... My other machine is rendering a spider animation of course...
No comments:
Post a Comment