Me: Eric Keller

Hi and welcome to my Blog. This is a hastily compiled record of my digital art and computer graphics experiments. I am a freelance CG artist living and working in Hollywood CA. I have written several books on Maya and ZBrush. Below my blog you'll find links to the books and tutorials I have authored and co-authored. I also occasionally teach at the Gnomon School of Visual Effects in Hollywood.I named my blog "Bloopatone" in honor of my first dog "Blue". She passed away a few years ago and I still miss her even though she was very grouchy and liked to bite me!

I'm proud to be an instructor at The Gnomon School of Visual Effects in Hollywood. Take a look at the work of our students and instructors on the Gnomon School Blog and the Gnomon Workshop Blog

Here is a link to my Artstation Page

Here is a link to my Demo Reel:

Eric Keller's 2016 CG Demo Reel from Eric Keller on Vimeo.

Monday, July 4, 2011

Molecular Maya Virus tutorial

and while we're at it, I wrote this tutorial which was published in issue 142 of 3D World magazine concerning how to import atomic coordinates into Maya using the Molecular maya plug-in. Why woul you want to do that? Mostly if you are working on scientific/medical animations that require accurate protein models but also it can come in handy if you're working on a sci-fi show like Fringe. The plug-in was written by my friend Campbell Strong for the company Digizyme (run by my good friend Gael McGill). more info can be found at

I should stress that the plug-in is used in actual scientf research by real scientists doing real science, its not just for CSI type shows, however to make the article more engaging for readers of 3D World magazine I thought it would be better to go with the "CSI" thing. So Hollywood...

1 comment:

  1. Great tutorial, thanks! Are those mia shaders available to someone who doesn't have access to that issue of the magazine? Thanks again!